The statement reads: “First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well. This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks.” In other words, the Xbox brand will not only allow Xbox One and Windows 10 players to play together via Xbox Live but also with those on different console and PC networks. Chris Charla, Director of Xbox’s independent developer program [email protected] announced that cross-network play will allow Xbox One and PC players to play together in future. And though the Xbox policy of never directly mentioning a competitor appears to remain firmly in place, Charla did mention that the “Rocket League” news includes an “open invitation for other networks to participate as well.” It does make sense as PlayStation 4 players have already been playing alongside PC players since the launch of Rocket League. With “Rocket League” backing cross-platform, cross-network play between PlayStation 4 and Windows PC since a mid-2015 release, it’s being taken as read that Charla’s opening the door to an extraordinary move: multiplayer sessions between Xbox One and PlayStation 4. “It’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players,” he wrote in a March 14 blog post to Xbox.com. We just hope that “Rocket League” will be the first game in a new, consumer-first model where you can just play games with your friends irrespective of what platform they have purchased the game on!